﻿using System;
using Microsoft.Xna.Framework;

namespace TomAndJerry
{
    public class InfoItem
    {
        Vector2 scale;
        Vector2 pos1, pos2;
        float angle;
        int mode;

        public InfoItem()
        {
            scale = Vector2.One;
            pos1 = Vector2.Zero;
            pos2 = Vector2.Zero;
            angle = 0f;
            mode = 0;
        }

        public Vector2 Scale
        {
            set
            {
                scale = value;
            }
            get
            {
                return scale;
            }
        }
        public float Angle
        {
            set
            {
                angle = value;
            }
            get
            {
                return angle;
            }
        }

        public Vector2 Pos1
        {
            set
            {
                pos1 = value;
            }
            get
            {
                return pos1;
            }
        }

        public Vector2 Pos2
        {
            set
            {
                pos2 = value;
            }
            get
            {
                return pos2;
            }
        }
        public int Mode
        {
            set
            {
                mode = value;
            }
            get
            {
                return mode;
            }
        }

    }
}
